‘Fortnite’ Cosmic Summer Update v17.10 Patch Notes: Alien Abductors, Free Challenges And Super Skins
Cosmic Summer has arrived in Fortnite in the v17.10 patch. Here's everything you need to know.
Credit: Epic Games
Fortnite’s big Cosmic Summer event is live. The 2 week event brings a bunch of new content to the free-to-play battle royale game including new alien tech, a bunch of challenges and free rewards and some new Item Shop summer/beach-themed skins. Here’s everything you need to know about the v17.10 update.
Credit: Epic Games
In Fortnite you really want to get abducted by aliens, as this gives you a chance to score some excellent loot without any real risk to life and limb.
Abductors hover over different Named Locations. When you first load into the map they’re just hovering there but very shortly after you land a white light appears and you’re beamed up into the Mothership.
Once inside, you’ll notice some floating islands and on these islands a startling discovery: bits and pieces of the original map. A pyramid from Sunny Steps. The pirate ship from the lagoon.
You’ll see black and gold orbs floating around as well, and a number of other players bouncing in low gravity. Everyone has a knock-back blaster that doesn’t do damage but can send opponents flying through the air. Collecting black orbs extends your time limit in the Mothership; collecting gold orbs grants you better loot. When the time here expires you’ll find yourself in a vast alien chamber filled with chests. You can loot until your time is up. Once you’re done you’ll redeploy and can glide to wherever you please.
Credit: Epic Games
Another addition in the v17.10 Cosmic Summer update is a new beastie. Alien parasites have infected the map and can glob on to players (or wildlife apparently). Once one of these critters attaches itself to a player’s head (waiting for the Half-Life crossover here) some interesting changes occur. A player with a head-crab loses some life, dropping to just 60 health. Shields are not affected. With that HP hit comes a couple big advantages, however. Players will be able to run faster and jump higher with a parasite on board. You’ll also gain headshot protection.
Parasites have “an aversion to water, fire, and, unsurprisingly, attacks” however, so there are ways of dealing with them if you’d rather not be possessed.
You can check out all the Cosmic Summer leaked skins right here. Brutus from Chapter 2, Season 2 returns minus the suit which, apparently, is now being worn by a little green man. Good stuff.
Trailer, LTMs and More
Rather than introduce new LTMs to the game, Epic is once again relying on Creative LTMs. Bioz Zone Wars Trio, Pro 100, Freaky Flights Air Royale and The Pit FFA all make their return and include rewards for completing challenges.
Leaked Challenges and Rewards
See all the Cosmic Summer challenges below. Rewards for completing these are in the two images below.
Credit: Epic Games
- Deal damage to players in Bio Zone Wars Trio (1000)
- Get headshot eliminations in Bios Zone Wars Trio (10)
- Gain health or apply shields in Bios Zone Wars Trio (500)
- Assist teammates with eliminations in Zone Wars Trio (50)
- Spend coins to buy items at the vending machine in Pro 100 (10)
- Deal damage to players with a rocket launcher in Pro 100 (1000)
- Revive teammates in Pro 100 (20)
- Travel 5000 meters in X-4 Stormwings in Freaky Flights (5000)
- Spend coins to buy items at the vending machine in Freaky Flights (50)
- Eliminate players while in a X-4 Stormwing in Freaky Flights (25)
- Build structures in the put (500)
- Eliminate players with 5 different types of weapons in a single the pit match (5)
- Get headshots in the pit (50)
Credit: Epic Games
The first four challenges are live now. New challenges will unlock over the next two weeks so keep checking in on those. Legendary challenges will unlock tomorrow for Week 3, with Epic challenges unlocking Thursday.
Credit: Epic Games
The v17.10 update includes this season’s “Super Skins” which you can start unlocking with Battle Stars once you’ve completed all 100 tiers of the Season 7 Battle Pass. These skin styles for Sunny, Guggimon, Zyg, Doctor Slone and Rick Sanchez include Silver, Gold and Prismatic options. Very stylish for the game’s hardest of hard-core players.
- UFOs have been nerfed with reduced fire-rate for the saucers’ plasma barrage. “In a decisive blow against the Alien invaders, the Imagined Order has hacked their flying Saucers. The rate of fire on their ship’s plasma barrage has been reduced, allowing for a bigger window to counter-attack and shoot them right out of the sky!”
- Recon Scanners have been nerfed as well, with longer recharge times and reduced effectiveness times. “In response to their Saucers being hacked, the Aliens have retaliated against the IO. Recon Scanners now take additional time to recharge, and the lifetime of Recon Bolts has been reduced.”
- Fixed an issue that allowed players to take damage through cars while in motion.
- Fixed an issue that caused us to temporarily disable the ability to change loot pools in Battle Lab. This ability has been re-enabled.
- Fixed an issue preventing Doctor Slone’s and Bunker Jonesy’s entries from completing in the Character Collection Book.
That’s pretty much everything. Happy hunting young padawns!
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Everything we know about Stranger of Paradise: Final Fantasy Origin
Strangers of Paradise: Final Fantasy Origin is the new action-RPG from Team Ninja, and was simultaneously the highlight and nadir of this year's E3. The game premiered with a phenomenally bad trailer in which a trio of characters resembling a mid-2000s emo band embarked upon a quest to 'Kill Chaos', as repeated ad nauseam by Origin's potato of a protagonist. With cringeworthy dialogue and a painfully self-serious tone, it was undoubtedly the most baffling moment of this year's show.
Yet while the trailer was dreadful, the actual game looks less so. It's incredibly grey and so edgy it's at risk of cutting itself, but beneath the 'My Bloody Valentine music video' aesthetic is a decent looking fighting game with a couple of interesting systems. Here's everything we know about Stranger of Paradise: Final Fantasy Origin.
What is the Stranger of Paradise: Final Fantasy Origin Release Date?
There's no fixed release date for Stranger of Paradise's release, but Team Ninja has stated the game will launch sometime in 2022. Given the reaction to the trailer, it may well be later that year, as Team Ninja attempt to rectify some of the criticisms raised. Or double-down on them for viral purposes.
Here is the Stranger of Paradise: Final Fantasy Origin E3 Reveal Trailer
You can squint through your fingers at the Final Fantasy Origin with live streaming option above. It's a train-wreck, the most bizarre reveal for a game I've seen in years. I'm not going to describe it; you must bear witness to the horror yourself. Sit down and prepare to cringe yourself inside-out: this one's a wild ride.
And here is the much better gameplay demo of fantasy
Now that your skeleton is on the outside, you're ready to watch the thirty-minute gameplay demo showing Stranger of Paradise in action. It isn't quite a night-and-day comparison, more night-and-early-evening. But in the demo at least, Stranger of Paradise looks like an entertaining action game rather than a compilation of memes.
It's also surprisingly raw for an E3 demo, showing extensive navigation of menus and even tutorial textboxes. Frankly, it's refreshing to see a demo that isn't manicured within an inch of its life, although I don't think it's done Team Ninja any favours, given the (somewhat unfair) complaints about how rough the game looks.
What is the story of Stranger of Paradise: Final Fantasy Origins?
You're here to kill Chaos! Jeez, were you paying any attention?
Seriously though, Stranger of Paradise is a pseudo-remake of the very first Final Fantasy. It takes place in the same fantasy world as that game, and roughly follows the premise and certain plot points of that game. For example, at one point in the trailer, one of the characters describes the party as 'Warriors of Light', which is pretty directly inspired by FF1's four 'Light Warriors'. Meanwhile, the boss at the end of the gameplay demo is named 'Garland', which is also the name of a knight the player fights in Final Fantasy.
In an interview with Famitsu translated by IGN, creative producers Tetsuya Nomura explained that Stranger of Paradise 'is not a direct continuation to FF1's story, but a new story inspired by it.' Going further, he stated 'The game was inspired by FF1. The setting is based on FF1 as well. Where did the Warriors of Light come from and who are they? This is something you find out in the ending of FF1.'
Who do you play as in Stranger of Paradise: Final Fantasy Origins?
Some dude named Jack. No really. It's a terrible name for a fantasy video-game lead, albeit fitting for the raging personality vacuum that Team Ninja has created. Jack is the leader of the Warriors of Light, although they should be called the Warriors of Test. He makes Kratos look like the God of Calm, smashing enemies into bloody crystals while screaming things like 'I'll crush you!' and 'Feel the pain!'
Jack is accompanied on his adventure by two other characters, Ash and Jed, who might as well not be there for all the impact they have on both the game and the story. Jed is seemingly the comic-relief of the group, with a voice like a weasel being strangled. There isn't much insight on Ash, sadly. He appears to be the muscle of the group, although given they can all smash enemies into pulp, this would be a rather superfluous characterisation.
Speaking to Famitsu, Normura explained that the title 'Strangers of Paradise' related to the roles the three characters play in the world. 'Who are Jack and his friends? Are they the Warriors of Light? These function as the main themes in the story, so in the story they are depicted as strangers.' I feel like he should have added 'Why should you care?' as I see little in Origins' approach to storytelling that's likely to keep me engaged.
(Image credit: Square Enix)How does Stranger of Paradise: Final Fantasy Origin play?
The demo shows a cross between the team-based combat of the Final Fantasy 7 remake, with the tougher, more reaction-based fighting of Team Ninja's Nioh series. Jack can switch between different weapon 'jobs', which include the likes of 'Swordsman' 'Black Mage' and 'Lancer'. Each of these has a different range of attacks and combos that are unlocked by gaining experience. They can also be switched on-the-fly, enabling more nuanced combat strategies.
For the demo's first half, the combat is a mindless hack 'n' slash affair. At the point where Jack and his pals encounter some skeletons, however, enemies become much tougher and able to deal more damage. The final confrontation with Knight Garland is a full-on Nioh style fight, with Garland dealing fast-paced powerful attacks that can swipe a third off Jack's health bar.
Interestingly, blocking attacks (which you do with an ability called 'Soul Shield') does not seem to completely stop health damage, but health regenerates over time. Hence, it seems you'll have to be careful about how you time engagements with enemies, finding moments to catch a breather and using special abilities that help regenerate health.
(Image credit: Square Enix / Team Ninja)
When an enemy health bar reaches a critical level, Jack can perform a brutal execution manoeuvre that turns his foe into exploding red crystals. Some areas also see enemies emerging from 'Dark Vents', which have to be destroyed to stop them from spawning. These vents are often attached to environmental obstacles which collapse when the vents are destroyed, a neat way of opening up new paths for the player.
Beyond the action, Stranger of Paradise also appears to have some light puzzle solving. At one point, the team encounters a corridor blocked by an inferno, and Jack has to use a water spell to douse the flames. I wouldn't expect anything too complicated in that regard: Strangers of Paradise seems to be primarily an action game, with its handful of environmental obstacles existing mainly for pacing's sake.
All told, it looks like an acceptable action game. It doesn't look great—a splash of colour and a completely new script wouldn't go amiss—but I don't think it represents a Yaiba-level disaster either.
Will you get to kill Chaos?
It would be extremely funny if you didn't.